Science Fiction and Fantasy illustrator David O. Miller has created art for many Roleplaying Game companies such as TSR, GDW, White Wolf Publishing, Steve Jackson Games, West End Games and Wizards of the Coast, as well as other publishing companies including Baen Books, DoubleDay Science Fiction and Military Book Clubs, Topps and Inkworks.
His early Dungeons & Dragons work includes illustrations for 2nd edition AD&D Player’s Handbook and Dungeon Master Guide Revised (1995), Player’s Option: Spells & Magic (1996), Rock of Bral, Heart of the Enemy, Greyspace, Dune Trader, and The Complete Spacefarer’s Handbook (1992), Space Lairs, Krynnspace, Black Flames, and The Astromundi Cluster (1993), City Sites (1994) and Glantri: Kingdom of Magic, Castle Sites. David has also created both cover and interior art for numerous issues of Dungeon Adventures and Dragon magazines.
David was introduced to role playing games such as D&D, Runequest, and many others, in 1977. Shortly afterwards he began freelancing as a fantasy illustrator. In the late 80’s David also worked as the Art Director for the U.S. Space and Rocket Center/U.S. Space Camp in Huntsville, Alabama.
Currently, David operates his own graphic design/illustration studio in Long Island, NY. He also teaches classes in digital painting and keeps a busy schedule teaching science fiction/fantasy themed drawing workshops for young adults at schools and libraries all over Long Island.
An admitted “geek” David has a love of old science fiction and horror books and films. He is also an avid gamer and an enthusiastic wargame terrain modeler who loves to resurrect older games and modify them for a new generation of gamers.
You can view more of David’s art work at his website: www.davidomiller.com